Osso VR Orthopedic trainng in VR

User Journey

Every experience starts with a Journey, not a flow!Medical procedures start with the unerstanding of how a procedure works. What are its components and how to utilize them. Below are just some omages of a simple study usin doctors in the wearing of VR headsets

From this user experiential journey I was able to now draw processes and flows for each specific areas of development (engineering, Design, Art, etc...)

Art Videos






My Involvement

• Lead UX/UI Designer
• Flow Charts
• Wireframes
• 3D Artist
• Ridiculous amounts of Unity Prototyping
• Scoping features and planning
• Information Architecture
• Interaction Design
• UI Style Direction
• UI Style Production
• User Journey
• User Testing

Project Overview

Orthopedic training, and fr that matter medical training has been done with expensive tools and high costs over the years. Our approach is simple and using technology to advanced the repetitions and delivery of training to resident doctors as well as other personnel in the medical fields for medical and specific procedure trainings

Details

Worked heavily with MedTech and product teams to create and produce high quality virtualizations of procedures for most of the orthopedic procedures.

Tools Used

• Adobe XD
• Maya
• Unity3D
• Unreal Engine • Substance Painter
• Substance Designer
• Photoshop