Lytro Desktop Player

Definition

Creating a remarkable cinematic VR experience is not just a question of capturing a beautiful 360 scene or adding stunning graphics; to be remarkable the experience has to have presence.

wireframes, UX/UI

My Involvement

• Lead UX/UI Design
• Flow Charts
• Wireframes
• Prototyping
• Information Architecture
• Interaction Design
• UI Style Direction
• UI Style Production
• User Testing

Project Overview

We needed a way to do playback of lightfields for venue presentations. This included a custom PC as well as a custom player application.

Details

The "player" as we called it had severa features including an annotation system for 6DOF as well as displaying vantages for usres and the creation of View volume behaviors for development as wel as distribution.